I’ll take things that never happened for 500 please, Alex. So, roughly 614 in 1 trevigintillion would get this result. So, 18 people in a thousand would get this result.Īs for not getting any ancients in 1600 reforges…Ĭhance that reforging a legendary will result in an ancient = (1/10)Ĭhance that reforging a legendary will not result in an ancient = (9/10)Ĭhance that reforging X legendaries will result in none of them being ancient = (9/10)^XĬhance that reforging 1600 legendaries will result in none of them being ancient = (9/10)^1600 = 0.000000000000000000000000000000000000000000000000000000000000000000000000006138 ![]() The average player should have all of the reagents to max their char once they find their 40th primal ancient item. For the 13 gems needed to fully augment your items, another 32-33 primals will be found. ![]() Anyway, let’s go with that…Ĭhance that reforging a legendary will result in a primal = (1/400)Ĭhance that reforging a legendary will not result in a primal = (399/400)Ĭhance that reforging X legendaries will result in none of them being primal = (399/400)^XĬhance that reforging 1600 legendaries will result in none of them being primal = (399/400)^1600 = 0.018 Finding the reagents needed to raise 3 main legendary gems to 150 coincides with acquiring your 7-8th primal item. If we assume you had 8000 of each bounty material (as opposed to 8000 in total), to be able to use them you would also have needed 80,000 Forgotten Souls. ![]() The Cube recipe for reforging a legendary costs 5 of each Bounty material and 50 Forgotten Souls.
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